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Guardia Castle Guardia Castle is the seat of power for the Kingdom of Guardia, whose claims for most of history included the bulk of Zenan continent. |
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Truce Canyon Truce Canyon is located to the east of Guardia Castle, and lies within a small mountain range. |
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Truce Truce is the closest city to Guardia Castle, and is considered the main town of the Kingdom. It's a rather small town, however its residents are quite lively. |
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Leene Square Leene Square is party and celebration central for the Kingdom of Guardia, and is the staging area for the Millennial Fair. |
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Guardia Forest is a locale which separates the majority of the West Continent from Guardia Castle. |
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Fiona's Shrine Fiona's Shrine was constructed to venerate Robo and Fiona, the architects of the spanning forest that covers Zenan in modern times. |
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Fiona's Forest Fiona's Forest is a sprawling, wooded area covering central Zenan. |
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Porre The town of Porre sits at the southern tip of the West Continent. Porre's existence was a very quiet one compared to Truce and the Kingdom of Guardia. |
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Melchior's Hut Melchior's Hut is home to the Guru of Life from Zeal, Melchior, who found his way to the modern era via the Ocean Palace Incident. |
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Medina Village A small village that appears in Present, which is populated almost entirely by Mystics. |
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Forest Ruins The Forest Ruins were once known to mankind as the North Palace, but after Zeal fell, its name and purpose were lost in enigmatic history. |
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West Cape The West Cape is a landform to the west of Choras where Toma is buried in 634 A.D. |
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Choras Choras is an island town set apart from the landmasses of Zenan and Medina. Established before 600 A.D., it is home to a cafe and line of carpenters. |
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Northern Ruins The Northern Ruins are a dilapidated compound located north of Choras lit by blue flames and haunted by ghosts and other terrors. |
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